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Guides

Guides
Index: Full Map Guide, Farming, Misc. Guides

One of the main aspects of the collecting in Feudal Alloy is to realize that nothing is missable; after you defeat the final boss, you can use the save point and end the game; after that, you can continue the game from there and collect what you have missed. There will be cases when you will leave something on the ground, like consumables, bombs, or body parts, and when you exit the area or die, it will be gone, and since the inventory is limited in space, it will happen eventually, especially towards the end of the game. However, you don't have to buy body parts and weapons from vendors since there are plenty of them throughout the areas in the chests. Therefore, coins are better spent on consumables and bombs since they don't replenish when you die, so you will need to keep them stocked and think twice about how and if to use them in a losing battle.


Date Steam Guides
July 03, 2022 Full Map v2.0 By Darth Vader
A full guide with the entire map, and locations of all collectibles, bosses and arenas.
Jan 23, 2019 Equipment Checklist By Feaw
This is a full list of obtainable equipment within the game. You can download the interactable checklist (MS Excel format).

Date Video Guide Duration
Jan 25, 2019 Feudal Alloy - All Key and Locket Locations 13:34
Jan 21, 2019 Feudal Alloy Locket #1 0:16
Jan 21, 2019 Feudal Alloy Locket #2 0:09
Jan 21, 2019 Feudal Alloy Locket #3 0:17
Jan 21, 2019 Feudal Alloy Locket #4 0:17
Jan 21, 2019 Feudal Alloy Locket #5 0:08
Jan 21, 2019 Feudal Alloy Locket #6 0:52
Jan 21, 2019 Feudal Alloy Locket #7 0:07
Jan 21, 2019 Feudal Alloy Locket #8 0:12
Jan 21, 2019 Feudal Alloy Locket #9 0:11
Jan 21, 2019 Feudal Alloy Locket #10 0:17


Full Map Guide



Credit: The full map guide was developed based on the work from Full Map v2.0 by Darth Vader. Additionally, the tables for body parts and weapons were inspired by the Equipment Checklist created by Feaw.

You can download the map guide in full resolution by using this link.
Map Guide Annotation
Concrete block: to destroy it, acquire a bomb module and use a bomb. Electronic block: to destroy it, acquire an electromagnetic pulse module and use it. Steel pipes block: to destroy it, acquire an electric wave module and use it. Yellow Block: to destroy it, acquire an yellow energy module and use it.
Electronic Ceiling Block: to destroy it, acquire an electric punch module and use it. Red Block: to destroy it, acquire a red energy module and use it. One-way Shortcut: always accessed from the way of the arrow point. Shortcut: both ways shortcut opened from the side of the arrow point.

Area 1 Annotation & Loot Table
Rustic Iron Hands (1) Steel Protector (1)
Common Brass Head (1) Silver Amnesia (2)*
Ordinary Copper Head (1) Map 1
Rustic Iron Chest (1) Bomb module
Peasant Bronze Legs (1) Data Cartridge 1
Wrinkled Iron Legs (1) Locket 1/10
Simple Steel Legs (1) Coin Chests: 12*
Shiny Head (2)* Arena 1
Bronze Storm (1)
Notes: The number in the brackets represents the tier of the equipment. Shiny Head (2) is behind the electronic block, and you can destroy it with the electromagnetic pulse module, which is on map 4. Silver Amnesia (2) and Coin Chest 12 are behind the Data Cartridge 5 panel, the cartridge is on map 3.

Area 2 Annotation & Loot Table
Wrinkled Iron Chest (1) Map 2
Simple Steel Head (1) Dash module
Peasant Bronze Head (1) Data Cartridge 2
Common Brass Hands (1) Locket 2/10
Stylish Legs (2)* Coin Chests: 12*
Bronze Justice (1) Arena 2
Terror Steel (1)
Notes: The number in the brackets represents the tier of the equipment. Stylish Legs (2) are behind the electronic block, and you can destroy it with the electromagnetic pulse module, which is on map 4. Coin Chests 10, 11 and 12 are behind the Data Cartridge 4 panel, the cartridge is on map 4.

Area 3 Annotation & Loot Table
Wrinkled Iron Hands (1) Data Cartridge 3
Ordinary Copper Hands (1) Data Cartridge 5*
Common Brass Chest (1) Locket 3/10*
Fancy Legs (2)* Coin Chests: 6*
Iron Peacemaker (1) Arena 3
Map 3 Boss 1.0
Block module
Notes: The number in the brackets represents the tier of the equipment. Fancy Legs (2) and Locket 3/10 are behind the Data Cartridge 9 panel, the cartridge is on map 5. The Data Cartridge 5 and Coin Chest 6 is behind the electronic block, and you can destroy it with the electromagnetic pulse module, which is on map 4.

Area 4 Annotation & Loot Table
Ancient Head (2) Electromagnetic pulse module
Fitting Hands (2) Data Cartridge 4
Shiny Legs (2) Data Cartridge 6*
Ancient Legs (2)* Locket 4/10*
Silver Hysteria (2) Coin Chests: 7*
Hope of Silver (2) Arena 4
Map 4
Notes: The number in the brackets represents the tier of the equipment. The Coin Chest 6 is behind the steel pipes block, and you can destroy it with the electric wave module, which is on map 5. Ancient Legs (2), Locket 4/10 and Coin Chest 7 are behind the Data Cartridge 8 panel, the cartridge is on map 6 and you will need the double jump module from map 6 in order to reach them.
Area 5 Annotation & Loot Table
Fancy Chest (2) Map 5
Pirate Chest (2) Electric wave module
Pirate Hands (2) Data Cartridge 7
Stylish Chest (2) Data Cartridge 9*
Fitting Head (2) Locket 5/10*
Fancy Hands (2)* Coin Chests: 11*
Copper Guardian (2) Arena 5
Leator (3)*
Notes: The number in the brackets represents the tier of the equipment. Locket 5/10, Fancy Hands (2), Leator (3) and Coin Chests 10,11 are behind the Data Cartridge 17 panel, the cartridge is on map 7. Data Cartridge 9 and Coin Chests 8, 9 you will need the double jump module from map 6 in order to reach them. and Locket 3/10 are behind the Data Cartridge 9 panel, which is on map 5.

Area 6 Annotation & Loot Table
Pirate Head (2) Data Cartridge 8
Excellent Steel Legs (3)* Data Cartridge 10
Titanium Blade (2) Locket 6/10*
Palladium Catastrophe (2) Coin Chests: 8*
Map 6 Arena 6
Double jump module
Notes: The number in the brackets represents the tier of the equipment. Excellent Steel Legs (3) and Coin Chest 8 are behind the yellow block, and you can destroy it with the yellow energy module, which is on map 10. Locket 6/10 and Coin Chests 6, 7 are behind the Data Cartridge 13 panel, the cartridge is on map 8.

Area 7 Annotation & Loot Table
Strong Platinum Legs (3) Data Cartridge 11
Excellent Steel Head (3) Data Cartridge 17*
Heavy Steel Hands (3) Locket 7/10*
Platinum Crusher (3) Coin Chests: 9*
Map 7 Arena 7
Electric punch module
Notes: The number in the brackets represents the tier of the equipment. Heavy Steel Hands (3) and Coin Chest 5 are behind the red block, and you can destroy it with the red energy module, which is on map 8. Data Cartridge 17, Locket 7/10 and Coin Chests 6, 7, 8, 9 are behind the Data Cartridge 16 panel, the cartridge is on map 9.

Area 8 Annotation & Loot Table
Powerful Rhodium Chest (3) Red energy module
Great Platinum Chest (3) Data Cartridge 12
Heavy Steel Chest (3) Data Cartridge 13
Plate Chest (3) Locket 8/10
Plate Hands (3)* Coin Chests: 12*
Rhodium Breaker (3)* Arena 8
Map 8
Notes: The number in the brackets represents the tier of the equipment. Plate Hands (3), Rhodium Breaker (3) and Coin Chest 10, 11, 12 are behind the Data Cartridge 18 panel, the cartridge is on map 10. Coin Chests 8, 9 are above the metalic wall and you will need a double jump module in order to reach them.

Area 9 Annotation & Loot Table
Heavy Steel Head (3) Wall jump module
Great Platinum Legs (3) Data Cartridge 14
Powerful Rhodium Hands (3) Data Cartridge 16*
Plate Legs (3) Locket 9/10*
Gold Chaos (3) Coin Chests: 5
Platinum Blinder (3)* Arena 9
Map 9
Notes: The number in the brackets represents the tier of the equipment. Plate Legs (3) and Data Cartridge 16 are behind the yellow block, and you can destroy it with the yellow energy module, which is on map 10. Locket 9/10 and Platinum Blinder (3) are behind the Data Cartridge 15 panel, the cartridge is on map 10.

Area 10 Annotation & Loot Table
Strong Platinum Legs (3) Data Cartridge 19
Platinum Crusher (3) Locket 10/10
Map 10 Coin Chests: 6
Yellow energy module Arena 10
Data Cartridge 15 Boss 2.0
Data Cartridge 18
Notes: The number in the brackets represents the tier of the equipment.

Farming


There are a plethora of ways to farm piles of scrap and coins; the game gives you plenty of options due to the fact that enemies respawn after you leave the area. That way you can find enemies near the doorway, destroy them, leave, and return for another round. In early areas it is not necessary to farm for more than a level or two, since the enemies drop a low amount of scrap and levels cost a large amount of it. From map 3 and further, you will get more scrap and find larger enemies like beetles, which are rich in scrap, and if you meet any near the doorway, it is a solid target for farming.




The top farming spot is on map 4, which you can access from map 6 going backward. Interestingly enough, you don't even need to leave the area for this farming spot to work. You will come across the switch, and every time you push it, the capsule with the large beetle robot will activate. This way, you can spawn an unlimited number of them and destroy them safely with your bombs and punch waves or kill them with a sword if you are careful, earning you all the scrap you can need to level up.


Date Video Guide Duration
Dec 10, 2021 Feudal Alloy - Secret farming button in Castle 2:25



Miscellaneous Guides


Date Name Duration
Jan 18, 2019 Feudal Alloy - All Bosses [No Damage] 7:37
Dec 10, 2021 Feudal Alloy - Secret Boss Fight 1:23
Dec 11, 2021 Feudal Alloy - Secret Garnet-bots army in The Caves 1:59
Mar 19, 2025 Feudal Alloy Glitch Compilation 11:11



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